- Durée de la vidéo:
- 8s
- Dimensions de la vidéo:
- 1920 × 1080
Bataille fantastique alimentée par Ruby déchaînée
SCÈNE 1 — Interface Arcane (configuration du jeu)
- Modèle vidéo
- Seedance 2.0
- Durée de la vidéo
- 8s
- Format d’image
- 16:9
- Mode de génération
- Non précisé
Prompt
SCENE 1 — Arcane Interface (Game Setup) A mystical floating interface forms in the air, built from glowing runes and holographic panels, medieval fantasy theme. A tall ALLIANCE warrior in silver armor with blue glowing eyes stands before it. A counter displays “1000 rubies” being consumed as he interacts with the system, choosing: Mode: Combat Setting: Enchanted forest with waterfalls and ancient ruins Enemy: Dark Horde Warlord As he confirms, the rubies dissolve into shimmering particles. The interface expands and morphs into a radiant portal, while the chosen world begins materializing around him. SCENE 2 — Cinematic Combat Sequence The portal transitions into a third-person action scene. The ALLIANCE knight, wielding a glowing blue blade, faces a towering HORDE demon with horns, burning armor, and red glowing eyes. The battle unfolds in a magical forest filled with mist, ruins, and floating rocks. Fast-paced sword clashes, sparks, and magical effects fill the scene. The knight channels light-based abilities, while the demon attacks with fire and dark energy. Final moment: the knight calls down a massive beam of light from above, defeating the enemy. He stands victorious as the camera slowly pulls back.
Préparer les éléments et ajuster le prompt
- Conservez une seule trajectoire de caméra et vérifiez que le cadrage évolue comme prévu.
- Modifiez une seule action ou direction de caméra à la fois, en conservant les autres réglages.
- Il s’agit de suggestions d’ajustement et de vérification. La vidéo source ne prouve pas que Studio a reproduit ces modifications.