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Durée de la vidéo:
7s
Dimensions de la vidéo:
1920 × 1080
Récits cinématographiques/Seedance 2.0

Grand-mère attrape un lancer de marteau en direct

[CONFIGURATION DE BROADCAST] Signal de diffusion sportive TV en direct, résolution HD 1080i, 50 ips. Filmé avec des caméras professionnelles ENG de stade. Balance des blancs TV standard avec lumière naturelle du jour. Pas de couleur g

Modèle vidéo
Seedance 2.0
Durée de la vidéo
7s
Format d’image
1:1
Mode de génération
Non précisé
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Prompt

[BROADCAST SETUP] Live TV sports broadcast signal, 1080i HD resolution, 50fps. Shot on professional ENG stadium cameras. Standard TV color balance with natural daylight. No color grading, no cinematic filters, no artificial post-processing. Real-world stadium acoustics and ambient light. Audio Style: Immersive spatial sound design. Loud stadium atmosphere, crowd roar, metallic clink of the hammer chain, stadium announcer muffled in the background, wind noise on the microphone. [TIMELINE SECOND BY SECOND] 0-4s: [Medium-wide broadcast shot] Swedish male athlete with long blonde hair and beard (viking-like) spinning rapidly in the hammer throw circle. Authentic Olympic uniform. Real-life physics and momentum. 4-7s: [Broadcast tracking shot] The athlete releases the giant hammer. The camera pans fast to follow the arc of the heavy metal ball flying through the air against the stadium sky. Realistic high-speed physics. 7-12s: [Wide stadium view] The hammer heads towards the lower stands at high speed. A grandmotherly woman in the front row reaches out and catches the giant hammer firmly with both hands. No slow motion, real-time broadcast speed. 12-15s: [Reaction shot] The surrounding crowd jumps up and applauds. The woman holds the hammer, looking at the camera. Authentic live TV cut to the crowd's genuine reaction. [QUALITY BOOSTERS] Photorealistic live footage, 1:1 sports broadcast physics, authentic Olympic stadium environment, sharp details on clothing and skin, natural motion blur from high-speed movement, stable facial features throughout the clip.

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  • Conservez une seule trajectoire de caméra et vérifiez que le cadrage évolue comme prévu.
  • Modifiez une seule action ou direction de caméra à la fois, en conservant les autres réglages.
  • Il s’agit de suggestions d’ajustement et de vérification. La vidéo source ne prouve pas que Studio a reproduit ces modifications.

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