- 成片時長:
- 12s
- 成片尺寸:
- 1072 × 1344
廢墟對決:能量搏鬥
場景:被摧毀的城市戰區,殘破建築、硝煙、瓦礫、空氣中瀰漫塵土。角色:- 陸軍士兵(肌肉發達,戰術制服,表情緊張)- 平民男性(體格強壯,粗獷,表情凶狠)動作時間線:0–3秒:兩人對
- 影片模型
- Seedance 2.0
- 成片時長
- 12s
- 畫面比例
- 未指定
- 生成模式
- 未指定
提示詞
Scene: Destroyed urban warzone, broken buildings, smoke, debris, dusty air. Subject: - Army soldier (muscular, tactical uniform, intense expression) - Civilian man (strong build, rugged, aggressive expression) Action Timeline: 0–3s: Both stand facing each other in tension. Subtle body movement, dust moving in air. 3–6s: Army soldier’s right hand slowly emits glowing energy. Civilian’s hands begin generating visible electric energy. 6–11s: They move forward and engage in controlled combat (punch, block, counter). Movements are sharp but moderate speed, no chaotic motion. 11–15s: Civilian overpowers, throws soldier to ground. Final pose: civilian standing dominant, roaring loudly. Camera: Single continuous cinematic tracking shot, slow push-in throughout. Lighting: Dark war tone with soft diffused light, subtle energy glow, no flicker. Style: Ultra-realistic cinematic action, grounded physics. Details: Accurate body mechanics, realistic impacts, dust interaction, detailed textures. Restrictions: No fast cuts, no camera shake, no extra limbs, no distortion, no blur, no flicker, no overlapping actions. Rendering: Smooth motion, stable frames, consistent character appearance, no jitter.
準備素材與修改建議
- 保留一種鏡頭路徑,檢查構圖是否按意圖變化。
- 一次只修改一個動作或鏡頭方向,其他條件保留。
- 這些是修改與檢查建議;來源影片不能證明 Studio 按這些修改生成了相同結果。