- 成片時長:
- 15s
- 成片尺寸:
- 1280 × 720
戰術女兵預告
電影級15秒4K視頻,採用真實AAA戰術射擊遊戲風格,虛幻引擎5畫質。開場為未來軍事指揮界面。一位金髮波浪卷的高加索女性特種兵坐在中心的高科技黑色座椅上,身穿帶紅色點綴的先進啞光橄
- 影片模型
- Seedance 2.0
- 生成時長
- 15s
- 畫面比例
- 16:9
- 生成模式
- 未指定
提示詞
Cinematic 15-second 4K video in realistic AAA tactical shooter style, Unreal Engine 5 quality. Start with a futuristic military command interface. A Caucasian female special forces operative with wavy blonde hair sits centered in a high-tech black chair wearing advanced matte olive-green tactical exosuit armor with red accents. Holographic UI panels float around her showing detailed stats on the left. 3D floating weapon and gear models surround her: M-77 assault rifle, TAC helmet, M-22 body armor, P-19 sidearm, frag grenade, E.M.P device. A white mouse cursor actively interacts — clicking and highlighting gear cards with golden glows in sequence. Clean modern UI with gold accents on selected items, bottom navigation bar. Smooth transition to mission selection screen. She is now standing on the left in full gear holding her helmet, her wavy blonde hair visible. Right side shows glowing mission cards for Tokyo, Dubai, Beirut, New Delhi, New York, Paris. Cursor selects the Beirut card which highlights with bright yellow border. She puts on her helmet, tucking her hair in. Minimal loading screen with progress bar at the bottom filling up. Cut to photorealistic third-person gameplay. Camera tracks from behind as the fully geared female soldier with helmet runs forward through a rainy war-torn Beirut street in bright daylight. Destroyed multi-story buildings with Arabic signage and graffiti, palm trees, military vehicles, wet reflective pavement, distant hillside with mosque. Dynamic forward-tracking camera at eye level. In-game HUD visible: money counter top-left, stars and timer top-right, inventory grid bottom-left, mini-map bottom-right, notification message on screen. Cinematic lighting, high detail textures, realistic water reflections, intense and immersive atmosphere, professional game trailer quality, smooth motion, no extra text overlays except authentic in-game HUD elements.
準備素材與修改建議
- 保留一種鏡頭路徑,檢查構圖是否按意圖變化。
- 一次只修改一個動作或鏡頭方向,其他條件保留。
- 這些是修改與檢查建議;來源影片不能證明 Studio 按這些修改生成了相同結果。