- 成片時長:
- 13s
- 成片尺寸:
- 864 × 496
暴雨劍光裂天
光線追蹤,虛幻引擎渲染,暴雨中的小鎮。@image1角色,相同髮型、裝束,寫實皮膚,昏暗光線,IMAX電影質感,35mm鏡頭,4:3畫幅,灰藍色低飽和度,膠片顆粒,柔和聖光,冷漠表
- 影片模型
- Seedance 2.0
- 成片時長
- 13s
- 畫面比例
- 4:3
- 生成模式
- 未指定
提示詞
Ray tracing, Unreal Engine render, small town in heavy rain. @image1 character with identical hairstyle, outfit, realistic skin, dim lighting, IMAX cinematic, 35mm lens, 4:3 ratio, grey-blue low saturation, film grain, soft god-rays, cold expression, smooth motion, glowing sword trail. 1–3s: Camera tilts up from feet to full body; rain splashes burst under steps. 3–6s: Close-up feet stepping forward, blue shockwave spreads; world desaturates, rain freezes mid-air; camera pulls back, blue aura flows from body. 6–9s: Upper-body close-up; hands gather at chest, suspended rain forms water sword; blue light converges, droplets create massive sphere. 9–12s: Side face close-up; faint blue glow, slash upward; sword dissolves, arc energy explodes with rain; camera follows sky cut, clouds split; golden dragon and fire dragon emerge flying.
準備素材與修改建議
- 保留一種鏡頭路徑,檢查構圖是否按意圖變化。
- 用自己有權使用的素材替換參考,並按列出的角色逐一加入。缺少素材可能導致無法重現案例。
- 這些是修改與檢查建議;來源影片不能證明 Studio 按這些修改生成了相同結果。