返回提示詞
轉場與編輯/來源影片案例
現實中的方塊遊戲世界
保持视频1中的建筑、行人和整体环境为真实世界风格不变。仅将视频1画面中的树木、轿车转化为 3D 像素或体素积木风格 (M…
- 影片模型
- MiniMax H3
- 成片時長
- 15s
- 畫面比例
- 未指定
- 生成模式
- 參考生成
提示詞
Keep the buildings, pedestrians, and overall environment from Video 1 in a real-world style. Transform only the trees and cars in Video 1 into a 3D pixel or voxel block style (Minecraft style), referencing Image 1. The motion trajectories of the pixelated objects should be normal, retaining the real environment's shadows and transmitted light. Overall effect reference Video 2.
