- 成片時長:
- 15s
- 成片尺寸:
- 1280 × 720
彩色顏料武器選擇界面
《彩色顏料武器選擇界面》的 H3 成片。本頁保留原始 X 來源鏈接。公開 Prompt 按原文保留,未翻譯、改寫或補寫。站內視頻規格為 15 秒 · 1280×720。
- 影片模型
- MiniMax H3
- 成片時長
- 15s
- 畫面比例
- 16:9
- 生成模式
- 參考生成
提示詞
Use Image 1 for the character, Image 2 for the UI style, and use the uploaded weapon selection image as the reference for all paint weapons. The selectable weapons should closely match the colorful ink guns shown in the reference image, including compact paint shooters, dual paint pistols, heavy paint cannons, bucket/slosher weapons, large paint brushes, paint rollers, sniper-style paint rifles, and other stylized colorful ink weapons. Match their playful proportions, vibrant colors, chunky plastic construction, and game-like appearance while avoiding exact logos or branding. [0–2 seconds] High-angle overhead shot. The character stands on a vivid, highly saturated purple floor, looking up toward the camera, matching Image 1 exactly. A colorful game menu matching Image 2 appears on the right: START NEW GAME, CONTINUE (highlighted), SETTINGS, EXIT GAME. Player profile MINIMAX appears in the top left. The cursor selects CONTINUE. [2–4 seconds] The camera pushes toward her right hand. A PAINT WEAPON SELECT panel slides in, using the uploaded weapon selection screen as its layout and visual reference. Multiple colorful paint weapons are displayed exactly like the reference image in a grid with rarity and level indicators. The cursor moves between different weapons. Every time a weapon is highlighted, the paint gun in her hands instantly transforms into the selected model with colorful ink particles, playful mechanical animation, spinning parts, and glossy paint effects. She remains standing throughout. [4–7 seconds] The camera smoothly arcs around her left side. The selector rapidly cycles through many weapons from the reference image: compact paint shooters, oversized paint brushes, dual paint pistols, heavy paint cannons, bucket-style splash weapons, sniper paint rifles, giant paint rollers, and experimental ink launchers. With each selection, the weapon in her hands changes immediately to match the highlighted weapon while she naturally adjusts her grip. Every swap is accompanied by bursts of colorful ink, animated UI effects, splashing paint particles, and satisfying transition animations. [7–8.5 seconds] Pull back to a medium shot. CONFIRM LOADOUT flashes. The cursor clicks it. All UI panels collapse and disappear. She confidently spins the selected paint weapon once before resting it on her shoulder, remaining in a relaxed standing pose. [8.5–10 seconds] A colorful LOADING bar fills from 0% to 100%. The purple testing room dissolves beneath spreading ink splashes that transition into the game world. [10–15 seconds] The world loads into a bright, colorful ink-covered city filled with graffiti, paint-coated streets, animated billboards, moving NPCs, and playful architecture. The camera settles into a third-person view behind the character. HUD elements fade in: minimap, health, paint gauge, current weapon icon matching the selected weapon, ammo counter, and objective marker. She runs forward while firing the selected colorful paint weapon, coating walls, streets, obstacles, and scenery with thick, glossy paint that matches the weapon's color.
準備素材與修改建議
- 先檢查輪廓與風格變化,再加入第二個動作。
- 用自己有權使用的素材替換參考,並按列出的角色逐一加入。缺少素材可能導致無法重現案例。
- 這些是修改與檢查建議;來源影片不能證明 Studio 按這些修改生成了相同結果。