- 成片時長:
- 15s
- 成片尺寸:
- 1280 × 720
銀甲戰士的雙模型對決
銀甲戰士的雙模型對決的原生視頻效果,原作者在 X 上完整公開了生成 Prompt。 原生視頻規格為 15 秒 · 1920×1080。原帖完整公開了 Prompt,本頁按原文保留。
- 影片模型
- MiniMax H3
- 成片時長
- 15s
- 畫面比例
- 16:9
- 生成模式
- 未指定
提示詞
A young heroic warrior wearing beautifully crafted silver armor, a dark blue cape, and carrying an ancient enchanted longsword slowly enters an abandoned underground witch chamber. The room is filled with broken ritual circles, ancient books, shattered altars, skulls, scattered candles, and dozens of lifeless witch bodies lying across the cold stone floor. The atmosphere is eerily silent. The camera slowly follows behind him as he carefully scans every corner, gripping his sword tightly and remaining fully alert. Suddenly, the ancient stone walls begin to tremble. A horrifying ghost emerges from the darkness. It has a grotesque deformed face, glowing crimson eyes, an unnaturally long body, and dozens of skeletal arms extending in every direction. Instead of wielding weapons, the ghost attacks using its razor-sharp claws and multiple arms, striking from impossible angles with incredible speed. An intense close-quarters battle begins. The warrior skillfully dodges the ghost's relentless claw attacks, parries with his enchanted sword, and cuts through several skeletal arms as they lunge toward him. The ghost continuously regenerates new arms, making the fight increasingly desperate. The battle reaches its climax as the ghost charges forward with all of its arms at once. The warrior times the attack perfectly, leaps into the air, and delivers a single breathtaking spinning sword strike that cleanly severs the ghost's head. The head falls to the stone floor as the ghost's body freezes in place, cracks with glowing purple energy, and disintegrates into countless glowing magical particles that fade into the air. The chamber becomes completely silent once again. Style Ultra-cinematic dark fantasy, realistic sword choreography, terrifying creature animation, expressive facial reactions, dramatic lighting, highly detailed gothic environment, dynamic camera movement, AAA fantasy film quality, Unreal Engine realism, IMAX composition, ultra-detailed textures #MiniMaxH3
準備素材與修改建議
- 先檢查輪廓與風格變化,再加入第二個動作。
- 一次只修改一個動作或鏡頭方向,其他條件保留。
- 這些是修改與檢查建議;來源影片不能證明 Studio 按這些修改生成了相同結果。