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成片時長:
15s
成片尺寸:
720 × 960
產品與廣告/MiniMax H3

從線框到成品的建築展板

建築方案從點雲、深度圖和白色線框逐層顯現,最終拼裝為完整的圖文展示板。 原生視頻規格為 15 秒 · 480×640。原帖完整公開了 Prompt,本頁按原文保留。

影片模型
MiniMax H3
成片時長
15s
畫面比例
3:4
生成模式
參考生成
製作同款

提示詞

Use [img1] as the sole visual authority for the architecture, courtyard, container modules, roof geometry, facade openings, materials, landscape, people, diagrams, site plan, typography, labels, colors, and final presentation-board composition. Create a fast-paced 15-second architectural presentation reveal. Do not begin with the completed board. Start from a dark charcoal background and progressively assemble the board through point clouds, depth maps, wireframes, technical drawings, typography, diagrams, and finally the photorealistic architecture. Preserve the architecture exactly. Do not redesign the building. [0.0–1.5s — ARCHITECTURE EMERGES] Start from near-black. A faint point cloud flashes into existence in the upper portion of the frame, rapidly transforming: point cloud → depth map → white architectural wireframe → shaded clay model. Roof edges, container modules, balconies, windows, courtyard boundaries, and structural lines are traced in quick succession with sharp rhythmic flashes and scanning effects. [1.5–3.2s — HERO IMAGE REVEAL] The wireframe snaps into the photorealistic courtyard rendering. Color and material flood into the image: white container walls, timber roofs, glass reflections, grass, trees, and warm sunlight. The hero image locks into its final upper-board position. Subtle life begins immediately: tree branches sway, grass moves, people make small gestures, sunlight shifts across the facades. [3.2–4.4s — TYPOGRAPHY] The title appears letter-by-letter with elegant tracking expansion. Subtitle and location follow. Divider lines shoot into place. Small labels reveal sequentially. Keep all typography sharp, clean, and stable once revealed. [4.4–6.4s — SPATIAL SEQUENCE] The first analytical module flashes in as fragmented white linework. Its layers rapidly assemble: ground plane → building volumes → balconies → roofs → courtyard. Orange arrows sweep through thresholds and semi-private zones toward the courtyard. Labels appear one by one beneath the diagram. [6.4–8.3s — DAYLIGHTING] A lateral light sweep activates the second diagram. Sun icons appear. A curved solar path draws across the architecture. Warm light rays move over the roofs and into the courtyard. Reflected light and subtle airflow paths animate briefly. The hero image above responds with changing sunlight and moving tree shadows. [8.3–10.1s — CIRCULATION] The third axonometric appears as a translucent technical model. Orange circulation paths race around balconies and climb vertical connectors. Small moving points suggest occupants traveling through the building. The animation settles into the final circulation diagram. [10.1–11.8s — SITE + DATA] The lower section assembles rapidly from left to right. Site context appears. The site boundary traces itself. The plan develops from thin drafting lines. Project data appears row-by-row with precise editorial timing. The full board is now nearly complete. [11.8–13.5s — BUILDING COMES ALIVE] Shift emphasis back to the large hero rendering. A subtle push-in occurs only inside this image. Existing people begin moving naturally. Add several more occupants: one person enters a ground-floor doorway, another exits, a student crosses the courtyard, one person walks along an upper balcony. Doors open and close softly. Foliage moves more clearly. Sunlight passes through leaves and shadows glide across the facades. [13.5–15.0s — FINAL CLIMAX] A final pulse travels from the hero rendering downward through the board. Spatial sequence activates. Daylighting activates. Circulation activates. Site plan activates. Fine orange and white lines briefly connect the analytical systems, then settle. Hold the complete final board while subtle life continues inside the hero rendering: people walking, people entering and leaving, moving foliage, soft reflections, shifting sunlight. [MOTION STYLE] Fast, rhythmic architectural motion graphics. Point-cloud reconstruction. Depth-map transitions. Wireframe-to-photoreal reveal. Rapid drafting-line animation. Masked typography. Diagram assembly. Circulation tracing. Animated light paths. Strong acceleration and clean easing. The first 11 seconds should contain frequent visual events every 0.3–0.8 seconds. Use the rhythm: FLASH → DRAW → ASSEMBLE → LOCK. Once revealed, each module remains in its final position. [CRITICAL RULES] Do not rotate the entire board. Do not turn the board into a separate full-screen architectural flythrough. Do not rearrange the layout. Do not redesign the building. Do not alter the container massing, roof geometry, facade rhythm, courtyard proportions, balconies, windows, or structural logic. Do not replace the original diagrams. Avoid neon HUDs, cyberpunk effects, random particles, excessive glow, or generic tech graphics. Keep the visual language architectural, editorial, precise, and premium. [AUDIO] Deep opening impact, scanner pulses, drafting scratches, paper-like swishes, subtle mechanical clicks, soft transition whooshes. As the hero image comes alive, introduce quiet courtyard ambience: footsteps, distant conversation, doors opening, leaves moving in the breeze. Finish with one clean low-frequency impact as the full board locks into place. No dialogue.

準備素材與修改建議

  • 先檢查產品輪廓與文字,再修改燈光。
  • 用自己有權使用的素材替換參考,並按列出的角色逐一加入。缺少素材可能導致無法重現案例。
  • 這些是修改與檢查建議;來源影片不能證明 Studio 按這些修改生成了相同結果。

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