- 成片時長:
- 15s
- 成片尺寸:
- 1280 × 720
從靜幀進入虛構角色扮演遊戲
從靜幀進入虛構角色扮演遊戲的原生視頻效果,原作者在 X 上完整公開了生成 Prompt。 原生視頻規格為 15 秒 · 1920×1080。原帖完整公開了 Prompt,本頁按原文
- 影片模型
- MiniMax H3
- 成片時長
- 15s
- 畫面比例
- 16:9
- 生成模式
- 未指定
提示詞
Camera: First-person, eye level, handheld gameplay. Simulate a player operating a modern military FPS while holding a frost-covered assault rifle and cautiously advancing through a remote Arctic military installation. Move forward across an icy service road between snowbanks, radar stations and frozen cargo containers, periodically scanning rooftops, watchtowers and mountain ridgelines. Sweep the reticle naturally across possible threats, briefly stop behind cover to fire several controlled bursts toward a distant enemy near the radar dome, then continue advancing deeper into the frozen base like authentic player-controlled gameplay. Lighting: Cold Arctic daylight with soft overcast skies and pale winter sunlight reflecting across ice and snow. Blend crisp blue ambient light with warm floodlights from the base, vehicle headlights, subtle smoke drifting from generators, blowing snow, frozen breath, and atmospheric ice particles. Maintain ultra-photorealistic AAA rendering with highly detailed weapon materials, realistic snow deformation, wet ice reflections, volumetric fog, and cinematic environmental depth. Camera movement: Natural player-controlled movement with subtle handheld sway while walking across uneven frozen terrain. Perform small tactical checks left and right, briefly aim down the central lane, add realistic recoil and muzzle flash while firing short bursts, then smoothly recover and continue pushing forward. Include slight weapon bobbing, responsive aim corrections, natural acceleration and deceleration, and authentic FPS movement throughout, preserving the immersive feel of high-end modern military gameplay. 2/2
準備素材與修改建議
- 保留一種鏡頭路徑,檢查構圖是否按意圖變化。
- 一次只修改一個動作或鏡頭方向,其他條件保留。
- 這些是修改與檢查建議;來源影片不能證明 Studio 按這些修改生成了相同結果。