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Durasi video:
15s
Dimensi video:
1258 × 720
Cerita sinematik/MiniMax H3

Perkenalan Karakter Layar Lebar

Perkenalan Karakter Layar Lebar. Lihat contoh video dari model MiniMax H3 ini, prompt aslinya, video yang dihasilkan, dan masukan yang diperlukan.

Model video
MiniMax H3
Durasi video
15s
Rasio aspek
Tidak ditentukan
Mode pembuatan
Tidak ditentukan
Buat yang serupa

Prompt

subject_definitions: <Subject 1> is ENRA VAEL, the woman from < 📷Image1 >: the same sharp face, dark wispy bangs, long braid threaded through copper rings, spiked hair ornaments, severe expression, layered red robes, tattered soot-black panels, high metal collar, dark shoulder armor, red lamellar plates, ropes, beads, and weathered fittings. Her left arm alone remains blackened and lava-cracked and holds the fire-wreathed bladed weapon; her normal right hand holds the heavy chain and attached bronze vessel-like weight. The burning double metal ring remains a separate floating halo behind her. <Subject 2> is the colossal forge city from < 📷Image2 >: one black-basalt shelf beside a lower-center lava river, a cylindrical furnace tower left, layered bridges overhead, a lavafall and furnace opening right, distant towers in gray smoke, hanging chains, heat haze, and embers. < 📷Audio1 > is the 15.00-second stereo music track used continuously and as the exact editorial-timing source. summary: [reference generation + audio reuse] Nine beat-matched angles present <Subject 1> inside <Subject 2> as a high-impact character music video. The empty opening shot reveals the exact name "ENRA VAEL" before the character appears; a furnace-light scan, ring-aperture transition, solarized accent, six-segment fire sigil, escalating heat rings, and posterized charge build toward the 00:14.120 iron-sun detonation. retention_analysis: <Subject 1> (appears in [Shot 2], [Shot 3], [Shot 4], [Shot 5], [Shot 6], [Shot 7], [Shot 8], [Shot 9]): fully_preserved - face, proportions, braid, hair ornaments, asymmetrical arms, wardrobe, armor, handed props, weighted chain, floating double ring, and expression remain consistent beneath every effect. <Subject 2> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4], [Shot 5], [Shot 6], [Shot 7], [Shot 8], [Shot 9]): fully_preserved - connected geography, landmarks, materials, smoke, lava, and orange-charcoal lighting persist while viewpoint and temporary transition treatments change. < 📷Audio1 >: partially_copy - the full musical layer is copied in its original order and timing; only restrained diegetic chain, cloth, fire, title-weld, and impact sounds are mixed beneath it. detailed_description: AAA anime action-RPG music video; effects alter only environment and end by 00:13.770. [Shot 1] Empty extreme-wide of <Subject 2>; no character, halo, or weapon. At 00:00.120 an ember seam opens. At 00:00.240, the complete exact uppercase "ENRA VAEL" appears simultaneously, centered, black iron with a thin white-hot rim, maximum 42% frame width. It holds through 00:01.120, collapses, and is gone by 00:01.350. No text crosses the next cut. <Audio 1> starts at 00:00.000. [Shot 2] At 00:01.430, a left-front full-body angle pedestals up as she drags the chain weight. From 00:01.880 to 00:02.650, a furnace-light scan travels boots-to-face, revealing robe, armor, chain, and ornaments with afterglow. [Shot 3] At 00:02.840, a near-static right-front three-quarter hero card keeps her face, halo, and weapon unobstructed. No text is visible. [Shot 4] At 00:04.470, a close-up frames her face inside the unattached ring. Molten arm pulses at 00:04.940; right hand closes on chain at 00:05.410. The ring turns front-on at 00:05.870 and expands; its black center fills frame from 00:06.170 to 00:06.300 without covering her face. [Shot 5] At 00:06.340, the ring aperture opens on the drop to a ground-level full-body angle. She yanks the weighted chain; ring spins independently, weapon traces a molten circle, and furnaces flash. One black-red solarized frame hits, then normal color returns. [Shot 6] At 00:08.240, overhead, she pivots as fire engraves a six-segment solar sigil. Segments lock at 00:08.710, 00:09.180, and 00:09.650; it flashes at 00:09.800, then lifts as ribbons into the ring by 00:10.090. [Shot 7] At 00:10.090, a weapon-side view tracks blade, cracked arm, and face. Pulses send one, two, then three heat rings through the background at 00:10.580, 00:11.040, and 00:11.480; her geometry stays stable. [Shot 8] At 00:11.950, a low medium-wide pushes in fast. She pulls chain taut, raises weapon at 00:12.440, turns it down at 00:12.900, and compresses an iron sun at 00:13.360. That accent briefly posterizes her charcoal-red with a white rim, then restores detail. [Shot 9] At 00:13.770, prior effects gone, a frontal ultra-wide catches her downward strike. At 00:14.120, weapon meets basalt and chain snaps taut: the iron sun erupts behind her into corona, lava shockwave, fire plume, furnace flares, and bowed smoke. A second shell hits at 00:14.560; a final flare at 00:14.910 frames her intact silhouette. Camera pulls back and shakes only on primary impact. End centered, weapon planted, chain weighted. Render exact "ENRA VAEL" once during the empty opening only; no reversed letters, extra glyphs, subtitles, logos, extra characters, costume changes, duplicate limbs, extra weapons, or fire across her face. overall_soundscape: Lava roar, furnace resonance, wind, metal fittings, cloth, and chain clinks sit beneath the music. Add a restrained metal-weld sizzle at 00:00.240, a chain snap and ring whoosh at 00:06.340, then a metal strike, concussive blast, pressure rush, and ember hiss at 00:14.120 without overpowering < 📷Audio1 >. non_diegetic_music: Directly reuse the 00:00.000-00:15.000 musical layer of < 📷Audio1 > unchanged. Preserve its sparse opening, 00:06.340 drop, approximately 128-BPM pulse, 00:13.770 ignition, 00:14.120 detonation, 00:14.560 secondary burst, 00:14.910 flare, and hard ending; every cut, title state, and VFX change lands on the stated transient, with no replacement score.

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