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Durasi video:
15s
Dimensi video:
1258 × 720
Animasi/MiniMax H3

Karakter Beruntung di Antara Daun Semanggi

Karakter Beruntung di Antara Daun Semanggi. Lihat contoh video dari model MiniMax H3 ini, prompt aslinya, video yang dihasilkan, dan masukan yang diperlukan.

Model video
MiniMax H3
Durasi video
15s
Rasio aspek
16:9
Mode pembuatan
Tidak ditentukan
Buat yang serupa

Prompt

Locked character (do not redesign): chibi proportions, black wavy hair + messy bangs + twin tails, white lace bonnet, huge glossy dark eyes, rosy cheeks, cream puff-sleeve dress with lace hem, chunky yellow rain boots, giant four-leaf clover on a green stem. Palette: leaf green, gold, cream, white, charcoal, yellow. Rejected on purpose: cobalt slam-circle, eye-in-the-O porthole, cobalt/white/ice triptych, wall-run on a 3D grid, four action posters 01–04. 13-cut board (16:9, 24fps, ~15s) CUT 01 | 0.00–1.00 Cream field. Four heart-leaflets slam in one-by-one and lock into a giant four-leaf mark. Gold micro-ticks + a luck “barcode” flicker. Letters L · U · C · K punch in with bounce-shake. CUT 02 | 1.00–2.00 The clover becomes a spinning charm-window: her face peeks through the center gap, smiling, stem in both hands. Leaflets peel off as flat green shards. Gold RGB tick, no eye-macro. CUT 03 | 2.00–3.10 Huge green word FOUR on cream. She skip-hops in from the right, swinging the clover like a parasol; leaf confetti + gold pollen kick up from the yellow boots. Whip-pan off her kick. CUT 04 | 3.10–4.00 One giant clover used as a 4-leaflet layout (not a split-screen triptych). Each leaflet holds a tiny different beat: hop / peek / twirl / boot-kick. A ribbon of type LUCKY threads down the stem. CUT 05 | 4.00–5.10 She jumps through a slow-rotating type ring FIND YOUR LUCK. Mid-air she spins the clover overhead like a pinwheel. Letters scatter as leaves. Snap-zoom on the smile, not a parkour face-lock. CUT 06 | 5.10–6.00 White editorial card. Giant black CHARM with a single green slash. She pole-vaults using the clover stem, palm on the C; the word compresses like a spring and rebounds. No “JUMP” vault. CUT 07 | 6.00–7.00 Soft green field, gold diagonal path. She cartwheels along it in three ghost frames (cream / leaf / gold). Outlined type SPIN rotates 180° with her. No backflip-on-stripe streetwear read. CUT 08 | 7.00–8.00 Type barrage on beat: SOFT / WILD / LUCKY / GREEN. She skip-slides on the yellow boots in the foreground, dress flaring, clover leaves fluttering, pollen burst from the soles. Jacket-flare language replaced by dress + bonnet flutter. CUT 09 | 8.00–9.00 Cream void. A flat paper clover unfolds in 3D (not a wireframe city grid). She balances on one leaflet like a tiny raft, pose freezes. A gold seal stamps around her with luck-% ticks and a 4-leaf bracket. No wall-run. CUT 10 | 9.00–10.10 Freeze breaks. She leans toward camera through layered translucent green panes that shatter like pressed leaves, each pane revealing a bigger letter L-U-C-K. Foreground wipe is the yellow boot + clover tip. CUT 11 | 10.10–11.10 Not posters. A slot-machine / stamp barrage: giant clover icons spin and lock 4-up, overlaid numbers 4 · 7 · 4 · 7, barcodes, gold slashes. She is only a repeating silhouette spinning the stem inside the lock-up. Hard cuts, no 01–04 pose posters. CUT 12 | 11.10–13.00 White cyclorama. She lands a playful spin, plants the clover like a standard, and a shockwave of concentric green rings + leaf shards + gold dust blows out. Brief freeze, faint smile, overexpose to cream-white. CUT 13 | 13.00–15.00 Identity card: enormous charcoal 4 (or LUCK) on pale cream, translucent green rings, halftone pollen, rough circular emblem with ghosted four-leaf + barcode. She stands relaxed overlapping the letter, wind in dress and bonnet. One green pulse through the type, frost-ring replaced by a gold pollen-ring flash. Edit language: hard cuts on the beat, graphic matches (leaflet → window → type), whip pans, snap zooms, 3-frame ghosts, foreground leaf/boot wipes, shutter flashes, impact shakes. Type always readable before she overlaps it. Energy = luck, wind, leaves, glass-leaf shatter, spring — no weapons, no combat, no fire. BGM: bright future-bass with mallet hits and clover-leaf whooshes instead of industrial subs; still lock slams to every cut; peak at CUT 12; cold lucky-charm stinger on CUT 13.

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