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返回提示词
成片时长:
15s
成片尺寸:
1920 × 2160
创意动画/Seedance 2.0

废墟剑决

仅将上传的分镜脚本作为连续性参考。不要展示分镜页面、分镜草图、面板边框、纸张纹理、绘图或任何分镜元素。分镜并非第一帧。直接以完成的动画电影片段开始。动画电影级画质,电影级动作场面,

视频模型
Seedance 2.0
成片时长
15s
画面比例
未指定
生成模式
未指定
制作同款

提示词

Use the uploaded storyboard only as a continuity guide. Do NOT show storyboard pages, storyboard sketches, panel borders, paper texture, drawings, or storyboard elements. The storyboard is NOT the first frame. Start immediately as a finished anime film sequence. Anime feature film quality, cinematic action, consistent character design, ruined city at sunset, dramatic clouds, volumetric lighting, high-speed combat, dynamic camera movement, emotional intensity. [00:00-00:02] Young swordsman stands alone in a ruined city at sunset. A dark warrior appears on a distant rooftop. [00:02-00:04] The enemy leaps down. Both warriors approach each other. Close-up eye contact. [00:04-00:06] Both draw swords. Brief standoff. Wind blows through the street. [00:06-00:08] Explosive dash. First sword clash. Massive shockwave. [00:08-00:10] Rapid exchange of attacks. Rooftop chase. Mid-air sword collision. [00:10-00:12] Enemy unleashes a devastating energy attack. Buildings collapse. [00:12-00:14] The swordsman awakens hidden power. Blue energy erupts. Final charge and finishing clash. [00:14-00:15] Explosion of light. Smoke clears. Enemy falls. Final wide shot of the victorious swordsman standing alone beneath the sunset sky. Anime movie quality. High-speed action. Ruined city. Volumetric lighting. Dynamic camera movement. Consistent character design. No text. No subtitles. No logos.

准备素材与修改建议

  • 先检查轮廓与风格变化,再添加第二个动作。
  • 一次只修改一个动作或镜头方向,其他条件保留。
  • 这些是修改与检查建议;来源视频不能证明本站按这些修改生成了相同结果。
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