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成片时长:
15s
成片尺寸:
1280 × 720
电影与叙事/Seedance 2.0

女巫封印暗影

镜头1(00:00–00:01)——中景,推轨+甩镜。一位白发女巫立于挂满符咒与铃铛的古老档案室中,正绘制符文。地面涌出暗雾——她瞬间反应,闪避并挥笔横扫反击。特效:扭曲脉动的暗影

视频模型
Seedance 2.0
成片时长
15s
画面比例
16:9
生成模式
未指定
制作同款

提示词

Shot 1 (00: 00–00:01) – MS, Dolly in + Whip Pan A white-haired sorceress stands in an ancient archive filled with hanging talismans and bells, painting a sigil. Dark mist erupts from the ground—she reacts instantly, dodging and countering with a sweeping brush strike. VFX: Distorted, pulsing shadow mist. SFX: Paper rustle, soft bells, low hum. Shot 2 (00: 01–00:02) – CU, Fast Push-in Her eyes glow. With a flick of her wrist, she draws sharp blue sigil strokes mid-air, forming blade-like trails. VFX: Intersecting cold-blue energy lines. SFX: Sharp air cuts, energy charge. Shot 3 (00: 02–00:03) – WS, Crane Up Talismans swirl violently. Layered circular sigils form beneath her feet. A shadow entity emerges but is blocked by the rotating barrier. VFX: Multi-layer rotating sigil rings, vortex of talismans. SFX: Deep resonance, swirling wind. Shot 4 (00: 03–00:04) – MFS, Orbit Tracking Scene shifts to a fractured sky. She steps on floating sigils; her brush extends into a glowing chain of runes that lashes toward the entity. VFX: Flickering rune-chain light. SFX: Air tearing, chain clinks. Shot 5 (00: 04–00:06) – LS, Chase Cam Amid storm clouds and a broken moon, she rides the rune chain through the air, pursuing the fleeing shadow. VFX: Rolling clouds, blue-white trails vs black mist. SFX: Roaring wind, distant thunder. Shot 6 (00: 06–00:07) – CU, Slide She taps nodes along the chain, activating hidden purple sigils that pulse with new energy. VFX: Sequential purple node illumination, pulse flow. SFX: Light clicks, energy hum. Shot 7 (00: 07–00:08) – MCU, Static She closes in and strikes the entity’s forehead. A burst of light—its body distorts, a complex seal appears on its chest. VFX: Purple-blue flash, rotating seal. SFX: Sharp burst, distorted screech. Shot 8 (00: 08–00:09) – WS, Dive Shot Both streak downward like meteors, piercing clouds toward an ancient stone altar. VFX: Comet-like light trails. SFX: Air screech, compression. Shot 9 (00: 09–00:10) – WS, Impact Static They crash. Dust erupts. She slams her hand down—radiating sigils crack across the ground. VFX: Glowing fractures spreading outward. SFX: Heavy impact, stone cracking. Shot 10 (00: 10–00:12) – LS, Pull Back A massive 3D sigil array rises, forming layered barriers that trap the entity at the center. She stands calmly outside. VFX: Expanding geometric barriers, drifting particles. SFX: Low steady resonance. Shot 11 (00: 12–00:13) – CU, Static She forms a hand seal and whispers: “Seal.” VFX: Light particles contract. SFX: Soft chant, energy tightening. Shot 12 (00: 13–00:15) – CU, Fade Out Eyes closed, she meditates as all light fades, leaving faint residual glow in silence. VFX: Light dissipates into darkness. SFX: Gentle wind, fading echo.

准备素材与修改建议

  • 保留一种镜头路径,检查构图是否按意图变化。
  • 一次只修改一个动作或镜头方向,其他条件保留。
  • 这些是修改与检查建议;来源视频不能证明本站按这些修改生成了相同结果。
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