- 成片时长:
- 15s
- 成片尺寸:
- 1280 × 720
索伦一箭灭城
0.0–1.5 第一击 — 部落迅速揭示 fukan 偏出。古老的废墟城市,满是破碎的高塔、裂开的广场、倒塌的拱门、飘散的尘埃和蜂拥而至的恶魔大军。索伦独自站在破碎的石台上,黑金色
- 视频模型
- Seedance 2.0
- 成片时长
- 15s
- 画面比例
- 16:9
- 生成模式
- 未指定
提示词
0.0–1.5 Shot 1 — Horde reveal Quick fukan wide. Ancient ruin city filled with broken towers, cracked plazas, fallen arches, drifting dust, and swarming demon hordes. Solene stands alone on a shattered stone platform, black-and-gold coat fluttering, white curls lit by the stormy sky, Starlight Recurve Bow in hand. Establishes the battlefield, scale, and Solene as the lone center of control. Open on demon motion, then settle on Solene’s still silhouette. 1.5–3.1 Shot 2 — Vertical launch Aori angle. Solene immediately leaps upward from the platform, kicking dust and stone fragments loose. The city falls away beneath him as the dark gray cloud ceiling above slowly twists into a vortex. Starts the action instantly and sends the scene vertical. His upward movement inherits the battlefield pressure and points directly toward the sky. 3.1–4.8 Shot 3 — Skyward aim Midair hero shot. Solene steadies himself in the air and raises the bow high toward the sky, clearly aiming at the vortex before release. He draws a glowing starlight arrow while holding the bow in a strong skyward silhouette. Pale blue energy gathers along the string, limbs, and arrowhead. Makes the action intention unmistakable: he is invoking the sky. The leap peaks into a held aiming pose, creating a clean breath before release. 4.8–6.0 Shot 4 — Solene releases. The starlight arrow shoots straight upward into the center of the vortex, carving a luminous path through the cloud mass. Sparkling fractures spread across the clouds like cracks in the sky. This is the trigger event that activates the large-scale technique. Hold the raised-bow pose for a beat, then cut on release and follow the arrow upward. 6.0–7.4 Shot 5 — Street-level among the demon horde. Multiple demons look up as glittering star-like points begin appearing inside the cracked cloud vortex. Their faces are lit by pale blue light as the sky starts to shimmer. Sells enemy dread and lets the audience feel the scale from below. Match the arrow’s upward movement to the demons’ eyeline looking skyward. 7.4–8.8 Shot 6 — Tight close-up On Solene, suspended in the air. His luminous blue eyes glow; wind moves through his white curls and coat collar. He lowers the bow slightly and calmly speaks the name of his technique: “Starlight Cataclysm.” Gives the attack a signature identity and creates a final beat before the payoff. Cut from demon fear back to Solene’s calm control. 8.8–12.2 Shot 7 Explosive arrow rain One beat later, the cloud vortex tears open. Millions of luminous arrows begin raining down across the ruin city in massive layered sheets. Every arrow impact causes a massive explosion — huge bursts of starlight, expanding shockwaves, collapsing rooftops, shattered towers, flying rubble, and chained detonations ripping through demon formations and entire streets. Main payoff shot: overwhelming destruction at city scale. The spoken technique name becomes the cue for instant celestial bombardment. 12.2–15.0 Shot 8 Camera pulls far back to an extreme wide. The whole ancient ruin city is engulfed in explosive celestial impacts, demons erased in waves, plazas vanishing under light and debris, towers collapsing under chained detonations. Solene remains high beneath the vortex as a small, calm figure above the devastation. Final scale reveal and strong visual landing. Pull back from local destruction to total battlefield consequence.
准备素材与修改建议
- 保留一种镜头路径,检查构图是否按意图变化。
- 一次只修改一个动作或镜头方向,其他条件保留。
- 这些是修改与检查建议;来源视频不能证明本站按这些修改生成了相同结果。