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成片时长:
21s
成片尺寸:
1920 × 1080
电影与叙事/Seedance 2.0

日本队电梯球破门

使用@image1侧视轨迹图)和@image2(俯视轨迹图)作为球飞行路径的精确参考。@Image1中的红线定义了球的垂直弧线——踢球后急剧上升,在中线附近露出高度,然后猛烈下坠进

视频模型
Seedance 2.0
生成时长
10s
画面比例
16:9
生成模式
未指定
制作同款

提示词

Use @image1 side-view trajectory diagram) and @image2 (top-down trajectory diagram) as the exact reference for the ball's flight path. The red line in @Image1 defines the ball's vertical arc — rising sharply after the kick, peaking around the halfway line, then dipping down hard into the left goal (knuckleball dip). The red line in @Image2 defines the ball's horizontal route — traveling diagonally from the kick spot near the halfway line straight toward the goal in the lower-left, curving only slightly at the very end into the corner. The ball is kicked from the point labeled "キック" and ends inside the goal labeled "ゴール". Shot count: 4 | Duration: 10s | Aspect ratio: 16:9 CONTEXT: Fictional FIFA World Cup match, Japan vs Denmark. Packed stadium under bright daylight, green striped pitch. A Japanese national team player — blonde hair, left-footed (southpaw), blue Japan home kit — takes a long-range direct free kick. The ball is struck with no spin (knuckleball), so it flies fast and straight, then suddenly dips and dives into the top corner of the Denmark goal. STYLE: cinematic sports broadcast realism, 4K ultra-high resolution, natural daylight, sharp detail, realistic grass and stadium crowd, smooth slow-motion accents, stable footage, no jitter, no distortion, no deformation, photorealistic players. [0s – 2.5s] SHOT 1 — THE STRIKE. Low-angle medium shot behind the blonde left-footed Japanese player. He plants his right foot and swings his left foot through the ball with a clean, flat no-spin contact. Camera: slow push-in. Crowd noise swells. [2.5s – 5s] SHOT 2 — RISING FLIGHT (side view). Side-on tracking shot following the ball as it rises and climbs over the halfway line, exactly matching the upward arc of the red line in @Image1. The ball wobbles slightly with no rotation. Camera: smooth lateral tracking with the ball. [5s – 7.5s] SHOT 3 — THE DIP (overhead transition). High overhead angle showing the ball cutting diagonally across the pitch toward the lower-left goal, matching the route of the red line in @Image2, then dipping downward. Camera: high aerial following the ball's path. [7.5s – 10s] SHOT 4 — THE GOAL. Behind-the-goal shot. The ball dives into the top corner of the Denmark net, rippling the netting. The goalkeeper dives too late. Camera: slow pull-out as the crowd erupts. Slow-motion on the net ripple. Audio: live stadium ambience, rising crowd roar, sharp ball-strike sound, explosive goal celebration. Avoid: jitter, distortion, blur, deformation, extra players blocking the ball, wrong-footed kick (must be LEFT foot), spinning/curling ball (must be knuckleball, no spin). NO SUBTITLES. NO TEXT ON SCREEN. NO CAPTIONS. NO WATERMARKS.

准备素材与修改建议

  • 保留一种镜头路径,检查构图是否按意图变化。
  • 用自己有权使用的素材替换参考,并按列出的角色逐一添加。缺失素材可能导致无法复现案例。
  • 这些是修改与检查建议;来源视频不能证明本站按这些修改生成了相同结果。
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