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成片时长:
15s
成片尺寸:
1280 × 720
电影与叙事/MiniMax H3

从静帧进入虚构角色扮演游戏

从静帧进入虚构角色扮演游戏的原生视频效果,原作者在 X 上完整公开了生成 Prompt。 原生视频规格为 15 秒 · 1920×1080。原帖完整公开了 Prompt,本页按原文

视频模型
MiniMax H3
成片时长
15s
画面比例
16:9
生成模式
未指定
制作同款

提示词

Camera: First-person, eye level, handheld gameplay. Simulate a player operating a modern military FPS while holding a frost-covered assault rifle and cautiously advancing through a remote Arctic military installation. Move forward across an icy service road between snowbanks, radar stations and frozen cargo containers, periodically scanning rooftops, watchtowers and mountain ridgelines. Sweep the reticle naturally across possible threats, briefly stop behind cover to fire several controlled bursts toward a distant enemy near the radar dome, then continue advancing deeper into the frozen base like authentic player-controlled gameplay. Lighting: Cold Arctic daylight with soft overcast skies and pale winter sunlight reflecting across ice and snow. Blend crisp blue ambient light with warm floodlights from the base, vehicle headlights, subtle smoke drifting from generators, blowing snow, frozen breath, and atmospheric ice particles. Maintain ultra-photorealistic AAA rendering with highly detailed weapon materials, realistic snow deformation, wet ice reflections, volumetric fog, and cinematic environmental depth. Camera movement: Natural player-controlled movement with subtle handheld sway while walking across uneven frozen terrain. Perform small tactical checks left and right, briefly aim down the central lane, add realistic recoil and muzzle flash while firing short bursts, then smoothly recover and continue pushing forward. Include slight weapon bobbing, responsive aim corrections, natural acceleration and deceleration, and authentic FPS movement throughout, preserving the immersive feel of high-end modern military gameplay. 2/2

准备素材与修改建议

  • 保留一种镜头路径,检查构图是否按意图变化。
  • 一次只修改一个动作或镜头方向,其他条件保留。
  • 这些是修改与检查建议;来源视频不能证明本站按这些修改生成了相同结果。
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