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Duração do vídeo:
15s
Dimensões do vídeo:
3840 × 2160
Histórias cinematográficas/Seedance 2.0

Fuga pelo Portal do Museu em Miniatura

Crie um vídeo cinematográfico em estilo de filme fotorrealista PERSONAGEM: IMG_12 é o personagem principal. Preserve identidade exata, proporções, guarda-roupa, materiais, silhueta, design de rosto/olhos

Modelo de vídeo
Seedance 2.0
Duração do vídeo
15s
Proporção da imagem
16:9
Modo de geração
Não especificado
Criar semelhante

Prompt

Create photorealistic cinematic movie-style video CHARACTER: IMG_12 is the main character. Preserve exact identity, proportions, wardrobe, materials, silhouette, face/eye design, and recognizable features through every scale change. Do not redesign, humanize, or change the character STYLE: Photoreal cinematic realism with surreal museum magic and futuristic sci-fi atmosphere. Handheld camera, slight natural shake, shallow depth of field, soft motion blur, realistic exposure shifts, subtle film grain, believable body physics. No on-screen text, subtitles, captions, logos, or dialogue SETTING: INT. QUIET MUSEUM GALLERY – DAY. A large glass display case holds a futuristic city diorama: miniature neon towers, tiny hover cars, magnetic rail lines, hologram bridges, robot statues, glowing street grids, antenna structures, energy shields, and a painted cyberpunk skyline backdrop. Cool blue and violet museum lights mix with warm spotlights. The museum feels real, but the diorama becomes a living sci-fi world SINGLE CONTINUOUS SHOT, no hard cuts. Camera follows dynamically 0–2s: IMG_12 stands beside the glass case, studying the futuristic city diorama. Neon reflections slide across the glass. Inside the model, a tiny hover car suddenly lights up and moves by itself. IMG_12 leans closer 2–4s: The glass ripples like liquid chrome. IMG_12 reaches toward it and is suddenly pulled forward, pressing through without breaking it. Scale snap: IMG_12 becomes miniature, now standing inside the diorama among giant glowing road lines, tiny towers, antennas, and robot statues 4–6s: INSIDE THE DIORAMA WORLD. The miniature city comes alive. Neon grids pulse underfoot, hover cars drift between towers, hologram bridges flicker on, and robot statues remain frozen like silent guardians. IMG_12 runs across a glowing magnetic road as the camera tracks low beside the character 6–8s: A tiny hover bike powers on and shoots past. IMG_12 jumps onto it in one fast motion. Scale snap: the character becomes proportional to the hover bike. The bike accelerates through the city, weaving between skyscrapers, robot statues, glowing lanes, and floating traffic. Camera orbits with motion blur and electric light streaks 8–10s: The hover bike launches across a flickering hologram bridge. The bridge glitches beneath them, turning transparent for a moment. IMG_12 hold tight as the city tilts unnaturally like a museum model becoming a real futuristic metropolis. The painted skyline briefly gains depth and moving clouds 10–12s: The hover bike races toward the curved glass wall of the display case. IMG_12 jumps from the bike toward the glass, passing through the rippling chrome surface mid-air. Scale snap: IMG_12 returns to normal size, bursting back into the museum gallery 12–14s: IMG_12 lands hard on the polished museum floor.

Preparar os materiais e ajustar o prompt

  • Mantenha um único trajeto de câmera e verifique se o enquadramento muda como esperado.
  • Mude apenas uma ação ou direção de câmera por vez e mantenha as outras configurações.
  • Estas são sugestões de ajuste e verificação; o vídeo da fonte não comprova que o Studio reproduziu essas alterações.

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