03:00:00-50%Resgatar
Voltar aos prompts
Duração do vídeo:
15s
Dimensões do vídeo:
1280 × 548
Histórias cinematográficas/Seedance 2.0

Impacto de Raio Dourado

Ação cinematográfica ultra-realista, física fundamentada, visual de filme IMAX, 4K–8K HDR, alto contraste, sombras profundas, textura natural da pele, grão sutil de filme, lente anamórfica 35mm (f/2.8).

Modelo de vídeo
Seedance 2.0
Duração do vídeo
15s
Proporção da imagem
21:9
Modo de geração
Não especificado
Criar semelhante

Prompt

Ultra-realistic cinematic action, grounded physics, IMAX film look, 4K–8K HDR, high contrast, deep shadows, natural skin texture, subtle film grain, anamorphic lens 35mm (f/2.8). No over-glow, no excessive aura. Energy as air pressure distortion + thin golden electricity (sharp, intermittent). Camera: dynamic handheld, rapid tracking, whip pan, impact shake, natural motion blur. SCENE (CONTINUOUS 10 SECONDS): A slim-built man wearing a white tank top and black pants stands on cracked ground. 0–2s: Fast handheld push-in. Body tenses, veins visible, heavy breathing. Small golden electric sparks appear on hands and shoulders. Dust begins to vibrate. 2–4s (FAST TRANSFORMATION): Muscles grow into an athletic build gradually (no instant cut). Hair rises and turns golden. Ground cracks expand radially, small rocks lift and scatter. Subtle air distortion. A short mini shockwave pushes dust outward. Camera: quick orbit + light shake. 4–6s (TARGET LOCK): Reveal a humanoid tentacled monster in front. Tentacles move aggressively with heavy weight. Character condenses power, leans slightly forward, then explodes into a high-speed sprint (realistic dash blur). Camera: extreme whip pan, almost losing subject. 6–8s (IMPACT STRIKE): Character appears instantly in front of the monster. One powerful punch to torso/head. Effects: heavy impact (flesh + mass), brief golden electricity burst at contact, air pressure hit, dust explosion from feet. Camera: impact zoom + violent shake + slight slow motion on contact frame. 8–10s (LAUNCH → MOUNTAIN CRASH): Monster is launched far, leaving a dust trail. Cut to wide shot: monster crashes into a mountainside, rocks collapse, large debris falls (realistic rockfall, no energy explosion). Cut back: character stands still, athletic body, golden hair. Subtle residual electricity flickers. Dust settles. Silence after impact.

Preparar os materiais e ajustar o prompt

  • Mantenha um único trajeto de câmera e verifique se o enquadramento muda como esperado.
  • Mude apenas uma ação ou direção de câmera por vez e mantenha as outras configurações.
  • Estas são sugestões de ajuste e verificação; o vídeo da fonte não comprova que o Studio reproduziu essas alterações.

Continue explorando