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Video duration:
36s

What to bring

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Animation/Source video example

Character Interaction In Graphic Spaces

A character dynamically moves through and interacts with graphic elements across multiple image spaces.

Video model
MiniMax H3
Video duration
36s
Aspect ratio
Not specified
Generation mode
Reference to video
同じスタイルで作成

Prompt

The protagonist appears in a white rectangular frame in the shot, holding the frame edges with both hands, first poking out head and upper body, then stepping one foot on the white line below, body pressing down to store energy. The camera slightly pushes in, then the protagonist uses the force to pop upward out of the frame. Cut to the space of Image 1. The protagonist lands on top of the white 3D text in the shot, sitting on the top edge of the text, legs hanging naturally. After a brief pause, the protagonist turns head to look at the background character on the right side of the frame, forming a clear gaze interaction. Then the protagonist throws a thin white elastic rope toward the upper right corner of the frame, using it to perform a swinging arc motion. The camera follows the protagonist with a fast horizontal movement, maintaining a sense of traversing a flat poster space. Cut to the space of Image 2. The protagonist descends along the arc, stepping onto the play button in the shot. He lightly taps the play button with foot or hand, triggering a concise press feedback. Finally cut to Image 3.png. The protagonist runs from the play button position toward the right side of the frame, returning to the original position in the background card and standing still, returning to place. The entire video uses fast horizontal tracking shots, beat-matched flash cuts, slight push/pull, and clean flat space transitions. Maintain white, gray, and original image design elements, do not add bloody, fighting, weapon, superhero symbol, or copyrighted character elements.

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