- Durata del video:
- 15s
- Dimensioni del video:
- 2048 × 1176
Boxe sotterranea combattenti scheletro.
Ring di wrestling sotterraneo ultra-realistico, spazio chiuso, corde consumate, tappeto polveroso, luci soffuse dall’alto che creano ombre nette, leggera foschia nell’aria. Folla sfocata nell’oscurità, atmosfera sottile.
- Modello video
- Seedance 2.0
- Durata del video
- 15s
- Rapporto d’aspetto
- Non specificato
- Modalità di generazione
- Non specificato
Prompt
Ultra-realistic underground wrestling ring, enclosed space, worn ropes, dusty mat, dim overhead lights creating hard shadows, slight haze in air. Crowd blurred in darkness, subtle movement only. Two skeleton fighters: Fighter 1 (villain) aggressive, heavy strikes. Fighter 2 (hero, red cap) calm, precise, reactive. 0:00–0:02 close-up: both circling inside ring, footwork tight, bones creaking subtly. Camera handheld orbit, 50mm lens, slight shake. 0:02–0:04 first attack: villain throws fast right punch. Hero leans back minimal distance. 👉 micro slow-motion (0.5x) during dodge, showing precise head movement, air displacement. Camera snap push-in. 0:04–0:06 hero counters with quick body strike, no exaggeration, grounded impact. Camera whip pan following fist. 0:06–0:08 rapid exchange: 2–3 punches, blocks, tight spacing, realistic speed. Camera tight orbit + quick reframes. 0:08–0:10 villain swings heavy hook → hero ducks + sidestep. 👉 brief slow-mo on dodge + bone passing close to skull. 0:10–0:12 hero lands clean combo (2 hits max), sharp, efficient. Dust lifts from mat. Camera follows motion with slight shake. 0:12–0:13 clinch break, both reset stance, breathing visible in movement. 0:13–0:15 final move: hero precise strike to skull → opponent collapses instantly. Camera slight slow-down on impact, then stabilize wide shot. Cinematography: handheld realism, tight framing, no flashy moves, controlled chaos, fast pacing with micro slow-mo accents only on dodges. AUDIO: Only realistic sound effects (SFX), no background music, no cinematic score, no music layers. Focus on natural environmental sounds and action-based audio only.
Preparare i materiali e modificare il prompt
- Mantieni un solo percorso della camera e verifica che l’inquadratura cambi come desiderato.
- Modifica una sola azione o direzione della camera alla volta, mantenendo le altre impostazioni.
- Questi sono suggerimenti per la modifica e la verifica; il video della fonte non dimostra che Studio abbia riprodotto queste modifiche.