- Durata del video:
- 15s
- Dimensioni del video:
- 1280 × 548
Colpo d’Impatto Fulmine d’Oro
Azione cinematografica ultra realistica, fisica realistica, look film IMAX, 4K–8K HDR, alto contrasto, ombre profonde, texture naturale della pelle, grana film sottile, lente anamorfica 35mm (f/2.8).
- Modello video
- Seedance 2.0
- Durata del video
- 15s
- Rapporto d’aspetto
- 21:9
- Modalità di generazione
- Non specificato
Prompt
Ultra-realistic cinematic action, grounded physics, IMAX film look, 4K–8K HDR, high contrast, deep shadows, natural skin texture, subtle film grain, anamorphic lens 35mm (f/2.8). No over-glow, no excessive aura. Energy as air pressure distortion + thin golden electricity (sharp, intermittent). Camera: dynamic handheld, rapid tracking, whip pan, impact shake, natural motion blur. SCENE (CONTINUOUS 10 SECONDS): A slim-built man wearing a white tank top and black pants stands on cracked ground. 0–2s: Fast handheld push-in. Body tenses, veins visible, heavy breathing. Small golden electric sparks appear on hands and shoulders. Dust begins to vibrate. 2–4s (FAST TRANSFORMATION): Muscles grow into an athletic build gradually (no instant cut). Hair rises and turns golden. Ground cracks expand radially, small rocks lift and scatter. Subtle air distortion. A short mini shockwave pushes dust outward. Camera: quick orbit + light shake. 4–6s (TARGET LOCK): Reveal a humanoid tentacled monster in front. Tentacles move aggressively with heavy weight. Character condenses power, leans slightly forward, then explodes into a high-speed sprint (realistic dash blur). Camera: extreme whip pan, almost losing subject. 6–8s (IMPACT STRIKE): Character appears instantly in front of the monster. One powerful punch to torso/head. Effects: heavy impact (flesh + mass), brief golden electricity burst at contact, air pressure hit, dust explosion from feet. Camera: impact zoom + violent shake + slight slow motion on contact frame. 8–10s (LAUNCH → MOUNTAIN CRASH): Monster is launched far, leaving a dust trail. Cut to wide shot: monster crashes into a mountainside, rocks collapse, large debris falls (realistic rockfall, no energy explosion). Cut back: character stands still, athletic body, golden hair. Subtle residual electricity flickers. Dust settles. Silence after impact.
Preparare i materiali e modificare il prompt
- Mantieni un solo percorso della camera e verifica che l’inquadratura cambi come desiderato.
- Modifica una sola azione o direzione della camera alla volta, mantenendo le altre impostazioni.
- Questi sono suggerimenti per la modifica e la verifica; il video della fonte non dimostra che Studio abbia riprodotto queste modifiche.