- Duración del vídeo:
- 15s
- Dimensiones del vídeo:
- 2048 × 1176
Peleadores Esqueleto: Boxeo Subterráneo
Ring de lucha subterráneo ultra realista, espacio cerrado, cuerdas desgastadas, tapete polvoriento, luces tenues desde arriba creando sombras marcadas, ligera neblina en el aire. Público difuminado en la oscuridad, sutil.
- Modelo de vídeo
- Seedance 2.0
- Duración del vídeo
- 15s
- Relación de aspecto
- No especificado
- Modo de generación
- No especificado
Prompt
Ultra-realistic underground wrestling ring, enclosed space, worn ropes, dusty mat, dim overhead lights creating hard shadows, slight haze in air. Crowd blurred in darkness, subtle movement only. Two skeleton fighters: Fighter 1 (villain) aggressive, heavy strikes. Fighter 2 (hero, red cap) calm, precise, reactive. 0:00–0:02 close-up: both circling inside ring, footwork tight, bones creaking subtly. Camera handheld orbit, 50mm lens, slight shake. 0:02–0:04 first attack: villain throws fast right punch. Hero leans back minimal distance. 👉 micro slow-motion (0.5x) during dodge, showing precise head movement, air displacement. Camera snap push-in. 0:04–0:06 hero counters with quick body strike, no exaggeration, grounded impact. Camera whip pan following fist. 0:06–0:08 rapid exchange: 2–3 punches, blocks, tight spacing, realistic speed. Camera tight orbit + quick reframes. 0:08–0:10 villain swings heavy hook → hero ducks + sidestep. 👉 brief slow-mo on dodge + bone passing close to skull. 0:10–0:12 hero lands clean combo (2 hits max), sharp, efficient. Dust lifts from mat. Camera follows motion with slight shake. 0:12–0:13 clinch break, both reset stance, breathing visible in movement. 0:13–0:15 final move: hero precise strike to skull → opponent collapses instantly. Camera slight slow-down on impact, then stabilize wide shot. Cinematography: handheld realism, tight framing, no flashy moves, controlled chaos, fast pacing with micro slow-mo accents only on dodges. AUDIO: Only realistic sound effects (SFX), no background music, no cinematic score, no music layers. Focus on natural environmental sounds and action-based audio only.
Preparar los materiales y ajustar el prompt
- Mantén una sola trayectoria de cámara y comprueba que el encuadre cambie como deseas.
- Cambia una sola acción o dirección de cámara cada vez y conserva los demás ajustes.
- Estas son sugerencias de ajuste y revisión; el vídeo de la fuente no demuestra que Studio haya reproducido estos cambios.