- Duración del vídeo:
- 8s
- Dimensiones del vídeo:
- 1920 × 1080
Batalla fantástica impulsada por Ruby desatada
ESCENA 1 — Interfaz Arcane (Configuración del juego)
- Modelo de vídeo
- Seedance 2.0
- Duración del vídeo
- 8s
- Relación de aspecto
- 16:9
- Modo de generación
- No especificado
Prompt
SCENE 1 — Arcane Interface (Game Setup) A mystical floating interface forms in the air, built from glowing runes and holographic panels, medieval fantasy theme. A tall ALLIANCE warrior in silver armor with blue glowing eyes stands before it. A counter displays “1000 rubies” being consumed as he interacts with the system, choosing: Mode: Combat Setting: Enchanted forest with waterfalls and ancient ruins Enemy: Dark Horde Warlord As he confirms, the rubies dissolve into shimmering particles. The interface expands and morphs into a radiant portal, while the chosen world begins materializing around him. SCENE 2 — Cinematic Combat Sequence The portal transitions into a third-person action scene. The ALLIANCE knight, wielding a glowing blue blade, faces a towering HORDE demon with horns, burning armor, and red glowing eyes. The battle unfolds in a magical forest filled with mist, ruins, and floating rocks. Fast-paced sword clashes, sparks, and magical effects fill the scene. The knight channels light-based abilities, while the demon attacks with fire and dark energy. Final moment: the knight calls down a massive beam of light from above, defeating the enemy. He stands victorious as the camera slowly pulls back.
Preparar los materiales y ajustar el prompt
- Mantén una sola trayectoria de cámara y comprueba que el encuadre cambie como deseas.
- Cambia una sola acción o dirección de cámara cada vez y conserva los demás ajustes.
- Estas son sugerencias de ajuste y revisión; el vídeo de la fuente no demuestra que Studio haya reproducido estos cambios.