- Videoduur:
- 8s
- Videoafmetingen:
- 1920 × 1080
Ruby-aangedreven fantasiegevecht ontketend
SCÈNE 1 — Arcane interface (spelopstelling)
- Videomodel
- Seedance 2.0
- Videoduur
- 8s
- Beeldverhouding
- 16:9
- Generatiemodus
- Niet opgegeven
Prompt
SCENE 1 — Arcane Interface (Game Setup) A mystical floating interface forms in the air, built from glowing runes and holographic panels, medieval fantasy theme. A tall ALLIANCE warrior in silver armor with blue glowing eyes stands before it. A counter displays “1000 rubies” being consumed as he interacts with the system, choosing: Mode: Combat Setting: Enchanted forest with waterfalls and ancient ruins Enemy: Dark Horde Warlord As he confirms, the rubies dissolve into shimmering particles. The interface expands and morphs into a radiant portal, while the chosen world begins materializing around him. SCENE 2 — Cinematic Combat Sequence The portal transitions into a third-person action scene. The ALLIANCE knight, wielding a glowing blue blade, faces a towering HORDE demon with horns, burning armor, and red glowing eyes. The battle unfolds in a magical forest filled with mist, ruins, and floating rocks. Fast-paced sword clashes, sparks, and magical effects fill the scene. The knight channels light-based abilities, while the demon attacks with fire and dark energy. Final moment: the knight calls down a massive beam of light from above, defeating the enemy. He stands victorious as the camera slowly pulls back.
Invoer voorbereiden en de prompt aanpassen
- Behoud één cameratraject en controleer of het kader verandert zoals bedoeld.
- Verander telkens één actie of camerarichting en behoud de overige instellingen.
- Dit zijn suggesties voor aanpassing en controle; de bronvideo bewijst niet dat Studio deze wijzigingen heeft gereproduceerd.