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Videoduur:
15s
Videoafmetingen:
1920 × 1080
Overgangen en montage/Seedance 2.0

Buitenaardse Transformatie Meergevecht

Gezicht: Raadpleeg (upload uw afbeelding). Gezichtsstructuur en kenmerken moeten exact overeenkomen zonder verfraaiing.

Videomodel
Seedance 2.0
Videoduur
15s
Beeldverhouding
16:9
Generatiemodus
Niet opgegeven
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Prompt

Face: Refer to (upload your image). Facial structure and features must match exactly with no beautification. Clothing: worn, weathered jacket. Environment: black soil ground beside a lake under a dull grey sky. Visual Style: cinematic widescreen transformation scene. Simulate IMAX film camera with Panavision C-series lens (35mm, f/4). Low-saturation grey color grading with compressed shadows while preserving detail. Camera: single continuous shot, no cuts. Scene begins underwater, low upward angle toward the character. Water surface ripples distort the image. The protagonist kneels by the lake, blurred through the water. Light scattering, shallow depth of field, humid lens effect. Camera slowly pushes forward as the protagonist lowers their head and gently touches the water with a slightly bent index finger. Activation (1–4.5s): whisper “Berubah!”. When the finger touches the water, a circular electromagnetic pulse erupts outward. Purple particles surge, air trembles. Camera bursts out of the water in first-person motion, traveling along fingers, arm, and torso while glowing pulse patterns climb the body layer by layer. Eyes ignite white-purple, violet smoke leaks from the sockets, mechanical systems awaken beneath cracking skin. Air bends inward forming rippling shockwaves. Tearing (4.5–9.5s): camera pulls slightly back revealing an alien insect attacking from behind. Dark red cracks spread across the body, purple liquid energy leaks out. Black mist bursts with fine electric arcs as clothing tears and burns from within. Transformation & Fight (9.5–13s): armor plates slam onto the body with purple flashes and shockwaves. The protagonist blocks a blade, spins into a sweeping kick ripping through the enemy; green fluid and black mist scatter. Helmet forms with glowing compound eyes, some flickering like faulty units. Combat remains brutal and close: bone-breaking strikes, grappling, ending with the protagonist crushing the creature’s throat until it dissolves into black mist. Final (13–15s): camera circles to the front and slowly pulls away. The protagonist breathes heavily in the bleak lakeside environment. Freeze for three seconds. No dialogue, no explosions.

Invoer voorbereiden en de prompt aanpassen

  • Beschrijf waar de overgang plaatsvindt en behoud alleen de elementen die je benoemt.
  • Verander telkens één actie of camerarichting en behoud de overige instellingen.
  • Dit zijn suggesties voor aanpassing en controle; de bronvideo bewijst niet dat Studio deze wijzigingen heeft gereproduceerd.

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