- 영상 길이:
- 15s
- 영상 크기:
- 1280 × 720
A 빈 캔버스가 주황색 머리 캐릭터로 진화합니다
빈 드로잉 캔버스는 대략적인 스케치, 선화, 색상을 거쳐 완성된 주황색 머리의 캐릭터를 드러냅니다. 기본 비디오 출력: 15초 · 2560×1440. 크리에이터펍
- 영상 모델
- MiniMax H3
- 영상 길이
- 15s
- 화면 비율
- 16:9
- 생성 모드
- 참고 자료로 영상 생성
프롬프트
Create a 15-second fast-paced character creation timelapse inside a professional digital drawing and character design interface. Use the provided character reference only as the final target for the character’s appearance, proportions, clothing, hairstyle, colors and distinctive features. The process must visibly start from a completely blank canvas and reconstruct the referenced character from scratch. Show a visible mouse cursor actively controlling the entire creation process. Every major visual change should feel caused by cursor interaction with the UI. 0:00-0:02 Start on a blank white or neutral canvas inside a clean professional drawing interface. The cursor quickly creates the first loose construction lines, head shape, body proportions and basic pose using rough sketch strokes. 0:02-0:05 Accelerate into detailed sketching. The cursor rapidly defines the face, hair, anatomy, clothing silhouette, accessories and characteristic features of the referenced character. Use believable drawing gestures, short strokes, selections, transforms and occasional undo corrections. 0:05-0:08 The rough sketch becomes clean line art. The cursor switches tools, adjusts brush size and cleans the silhouette. Unnecessary construction lines disappear while precise facial details, clothing folds and small design elements are added. 0:08-0:11 Rapid coloring phase. The cursor selects regions and fills the character with the correct colors from the reference. Show quick palette selections, color picking, layer changes, clipping masks and brush passes. Add shadows, highlights and material details in fast succession. 0:11-0:13 Rendering and polish. The cursor adds final lighting, hair detail, skin shading, fabric texture, reflections and small accent details. Briefly zoom into important areas such as the face or costume while refining them, then zoom back out. 0:13-0:15 The interface clears unnecessary guides and panels. The finished character is shown fully rendered and closely matching the provided reference. End with the cursor making one final small adjustment, then stop on a clean full-character presentation. STYLE: High-speed digital art timelapse, polished professional character-design workflow, believable drawing software UI, smooth cursor movement, rapid but readable actions, clean layers and tool changes, no random text, no fake dialogue, no unrelated popups. MOTION: The entire 15 seconds should feel continuously productive. Avoid long pauses. Compress several minutes or hours of drawing into an energetic timelapse while keeping the progression clearly readable: blank canvas → rough sketch → clean line art → flat colors → shading → polished final character. CAMERA: Primarily screen-recording style with subtle digital zooms and pans following the cursor and active drawing area. Keep the UI stable and readable. Do not use cinematic cuts outside the software interface. IMPORTANT: The character must not appear instantly or through a single magical transformation. Every stage should visibly build upon the previous one through cursor-driven drawing, editing, coloring and rendering actions.
입력 자료 준비 및 프롬프트 수정
- 다른 동작을 추가하기 전에 실루엣과 스타일의 일관성을 확인해 주세요.
- 참고 자료를 사용 권한이 있는 본인 자료로 교체하고 나열된 각 역할에 맞게 추가해 주세요. 자료가 누락되면 예제를 재현하지 못할 수 있습니다.
- 이는 수정과 확인을 위한 제안입니다. 출처의 영상은 Studio가 이러한 변경 사항을 재현했다는 증거가 아닙니다.