03:00:00خصم 50%المطالبة
العودة إلى مكتبة الموجّهات
مدة الفيديو:
10s
أبعاد الفيديو:
864 × 1080
الرسوم المتحركة/Seedance 2.5

ثلاثي الأبعاد بأسلوب فني — قائد الدفة في المد

ثلاثي الأبعاد بأسلوب فني — قائد الدفة في المد. شاهد مثال الفيديو هذا من نموذج Seedance 2.5، والموجّه الأصلي، والفيديو المُولَّد، والمدخلات المطلوبة.

نموذج الفيديو
Seedance 2.5
مدة الفيديو المراد توليده
10s
نسبة الأبعاد
غير محدّد
وضع التوليد
من النص إلى الفيديو
إنشاء فيديو مشابه

المطالبة

{ "Title": "High Tide Helmsman, Rapid Cut", "Style": "Stylized 3D claymation character animation, fingerprinted stop-motion clay texture, exaggerated physical comedy, rapid-fire montage editing. 4K clay and wood-grain detail.", "Visual feel": "Bright hard daylight, wind-whipped spray, snappy stop-motion holds and pops, hard exaggerated squash-and-stretch on every impact. Quick, punchy, relentless rhythm, no shot lingers.", "Duration": "10 seconds", "Character modeling": { "Sailor boy": { "Base": "Young claymation boy sailor standing at the ship's helm.", "Features": "Black tousled clay hair under a cream flat cap, round freckled face, large dark oval eyes, orange nose, tan rolled-sleeve button-up shirt, brown trousers, stubby expressive clay hands.", "Physics": "Hard squash and stretch on every single impact. Cap flaps and nearly launches. Hair strands snap sharply on each jolt. Body never settles, always mid-recovery or mid-brace.", "Movement in this scene": "NEVER shown standing calm and stable. Every shot catches him off-balance, staggering, lunging, or bracing, full-body effort on every beat, wide comedic reactions, no static holds longer than a single beat." }, "Ship wheel": { "Base": "Sturdy wooden ship's helm wheel, thick spokes, rope-wrapped grips.", "Features": "Worn brown wood, brass center hub.", "Physics": "Spins hard and fast, jerks violently against his hands on every wave hit, spokes blur on fast turns." } }, "Cinematic storyboard": { "00-01.5 The swell": { "Camera": "Extreme low-angle worm's-eye looking up past the bow. Static.", "Action": "A dark wave wall rises sharply behind the ship. The boy snaps his head up, eyes going wide, plants his feet hard.", "Lighting": "Hard overhead sun, glinting wave crest.", "Sfx": "Sharp rising water roar." }, "01.5-03 First impact": { "Camera": "Fixed wide shot, hard handheld jolt on impact.", "Action": "Wave slams the hull. Ship snaps sideways. His body lurches right, hands white-knuckled, wheel spinning violently against him. Spray bursts overhead in one hard sheet.", "Lighting": "Blinding white flare through spray.", "Vfx": "Exaggerated clay-splash droplets frozen mid-burst.", "Sfx": "Sharp wet crack, wood groan." }, "03-04.5 Wrestle wheel": { "Camera": "Overhead top-down on his hands and the wheel. Fast rotate.", "Action": "His stubby hands wrench the spinning wheel back, forearms straining hard, torso twisting violently. Water sheets across the deck beneath him.", "Lighting": "Hard top-down sun, sharp shadow.", "Sfx": "Wood creak, hard grunt of effort." }, "04.5-06 Second impact": { "Camera": "Dutch angle medium shot, tilted hard. Quick snap-hold.", "Action": "A second wave broadsides the ship. He's thrown left this time, cap flapping wildly, one hand slipping off the wheel before he slams it back on.", "Lighting": "Flat daylight, spray catching sun in streaks.", "Vfx": "Motion-streaked spray lines across frame.", "Sfx": "Heavy slosh impact, sharp gasp." }, "06-07.5 The stone": { "Camera": "90-degree side profile at ground level. Fast whip-pan.", "Action": "A jagged stone spike juts from the churn dead ahead. His eyes go huge, body freezing rigid for a single sharp beat.", "Lighting": "Bright flat daylight, stone silhouetted in foam.", "Sfx": "Sharp intake of breath." }, "07.5-09 The dodge": { "Camera": "Inverted upside-down close-up on his straining face, whip-cutting upright mid-shot.", "Action": "He yanks the wheel hard. Ship heels steeply, carving around the stone. Face contorts, cheeks puffed, spray whipping sideways. Stone slides past just past his shoulder.", "Lighting": "Sun flashing in and out through whipping spray.", "Vfx": "Hard motion-streak on his lean and the spray.", "Sfx": "Rushing hiss, wood groan easing sharply." }, "09-10 The relief": { "Camera": "Slow push-in, low angle. Hold on final frame.", "Action": "Ship levels out fast. Shoulders drop, hard exhale, wide relieved grin breaks across his face. He wipes spray off his forehead in one quick motion.", "Lighting": "Clean warm daylight breaking through the last spray haze.", "Sfx": "Wind settling, breathy relieved laugh." } }, "Production notes": { "Audio design": "Continuous layered wave roar and wood-groan under the whole sequence, punctuated by a sharp impact hit on every cut. Final beat drops to wind-settle and his laugh, the only quiet moment in the clip.", "Critical constraint": "Cuts land every 1.5 seconds without exception, no shot exceeds that duration. No two shots share the same camera framing.", "Avoid": "Jitter, bent or distorted limbs, identity drift, chaotic composition, static held frames longer than 1.5 seconds.", "Animation style": "Stop-motion claymation cadence: hard holds and pops between extreme poses, no smooth tweening, aggressive frame-to-frame micro-jitter on hair, cloth, and spray." } }

جهّز المدخلات وراجع الموجّه

  • افحص هيئة الشخصيات واتساق الأسلوب قبل إضافة حركة أخرى.
  • غيّر حركة واحدة أو اتجاهًا واحدًا للكاميرا في كل مرة، مع الإبقاء على الإعدادات الأخرى.
  • هذه اقتراحات للتعديل وفحص النتائج. فيديو المصدر ليس دليلًا على أن Studio أعاد إنتاج هذه التغييرات.

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